Complexity Refactorization
The numbers below refer to the section titles from all.pdf
in the "TheoCS-ATC Curation" Matrix chat from 2025-01-29.
Definitions
-
1.03: create view from decision problem to language -> base 1.03. on that -> move to complexity -
1.04: same as 1.03 -
1.05: base it on transition systems -
1.07: turn into view -
1.08: same as 1.03 -
1.09: same as 1.03 -
1.11: maybe same as 1.05 -
1.14: same as 1.03; add abstract adjectives X-complete and X-hard in complexity -
1.15: complete it! -
1.23: same as 1.03 -
1.24: same as 1.03 -
1.25: same as 1.03 -
1.26: same as 1.03 -
1.28: fix \text
s -
1.35: same as 1.03 (+ merge it somehow) -
1.36: same as 1.03 (+ merge it somehow) -
1.47: sames as 1.03 (+ merge it somehow) -
1.57: merge into complexity -
1.58: merge into complexity -
1.76/1.77: think about it as an example for the Josefin paper
Edited by Marcel Schütz