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OppositeLen HTML implementation

Merged bessw requested to merge be-UnityWebView into devel
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@@ -107,28 +107,28 @@ theory OppositeLen =
<span>Given a triangle</span>
<math>
<mi>&xutri;<!-- △ --></mi>
<mi dropzone='copy' data-slot-id='http://mathhub.info/FrameIT/frameworld?TriangleProblem?A'>${lverb A}</mi>
<mi dropzone='copy' data-slot-id='http://mathhub.info/FrameIT/frameworld?TriangleProblem?B'>${lverb B}</mi>
<mi dropzone='copy' data-slot-id='http://mathhub.info/FrameIT/frameworld?TriangleProblem?C'>${lverb C}</mi>
<scroll-slot>http://mathhub.info/FrameIT/frameworld?TriangleProblem?A</scroll-slot>
<scroll-slot>http://mathhub.info/FrameIT/frameworld?TriangleProblem?B</scroll-slot>
<scroll-slot>http://mathhub.info/FrameIT/frameworld?TriangleProblem?C</scroll-slot>
</math>
<span>right-angled at</span>
<math>
<!--<mi>&angrtvbd;</mi>--><!-- ⦝ -->
<mi dropzone='copy' data-slot-id='http://mathhub.info/FrameIT/frameworld?TriangleProblem_RightAngleAtC?rightAngleC'>${lverb rightAngleC}</mi>
<scroll-slot>http://mathhub.info/FrameIT/frameworld?TriangleProblem_RightAngleAtC?rightAngleC</scroll-slot>
</math>,<br />
<span>the opposite side has length</span>
<math>
<mi data-solution-id='http://mathhub.info/FrameIT/frameworld?OppositeLen/Solution?deducedLineCA'>${lverb deducedLineCA}</mi>
<scroll-solution>http://mathhub.info/FrameIT/frameworld?OppositeLen/Solution?deducedLineCA</scroll-solution>
<mo>&equals;</mo>
<mrow>
<mi>tan</mi>
<!--<mo>&#8289;</mo>-->
<mo>(</mo>
<mi dropzone='copy' data-slot-id='http://mathhub.info/FrameIT/frameworld?TriangleProblem_AngleAtB?angleB'>${lverb angleB}</mi>
<scroll-slot>http://mathhub.info/FrameIT/frameworld?TriangleProblem_AngleAtB?angleB</scroll-slot>
<mo>)</mo>
</mrow>
<mo>&#8290;</mo>
<mi dropzone='copy' data-slot-id='http://mathhub.info/FrameIT/frameworld?OppositeLen/Problem?distanceBC'>${lverb distanceBC}</mi>
<scroll-slot>http://mathhub.info/FrameIT/frameworld?OppositeLen/Problem?distanceBC</scroll-slot>
</math>
<span>.</span>
</scroll-description>" ❙
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